Changelog

New features, fixes, and improvements to Rive.

New

  • Joysticks!

  • New layout and location for the Assets panel.

  • Toggle between Hierarchy and Assets view using Cmd + 1 and Cmd + 2 (Ctrl on Windows).

  • Added sorting options for Assets panel.

  • Can now drag-drop multiple assets onto an artboard from the Assets panel.

  • Added multi-select support for Inputs and Listeners.

Fixes and improvements

  • Fixed issue with dropdown menus, popups and other panels sometimes requiring two clicks to open, as well as some panels getting stuck open.

  • Display a warning in the editor when editor detects that a nested artboard is nested within itself.

  • Refactored Cloud Renderer and Community post modals to correctly handle conflicting (i.e., duplicate) artboard names.

  • Resolved issue with objects on the stage disappearing when an artboard with “Clip” disabled is moved outside the visible stage.

  • Fixed stretched checkbox in nested artboard flyout.

  • Tidied up file browser sort combo box.

  • Edited mismatched property names for Distance constraint in the timeline and Distance Constraint flyout.

New

Fixes and improvements

  • Fixed issue where bones would not hide.

  • Mac Desktop: Updated Google Oauth login flow.

Fixes and improvements

  • Updated Align & Distribute tools to work correctly when the artboard origin has been changed.

  • Fixed issue in which period key stopped working in some scenarios.

  • Improved behavior when using Alt-drag (Option-drag) to duplicate bones.

  • Fixed issue with color picker closing when editing linear or radial gradient values.

  • Addressed an issue in which using undo could incorrectly remove an artboard.

  • Updated Share Link modal behavior to allow duplicate artboard names (a similar update to the Cloud Renderer and Post to Community modals is in progress).

Known issues

  • Windows desktop: Alt-tab app switching shortcut will switch between Design and Animate modes in the Editor (we are working on a solution that will avoid this and work with the other Rive shortcuts).

New

  • Added ability to delete multiple selected animations.

Fixes and improvements

  • Changed Translate tool shortcut to Q. This is in preparation for incoming dedicated tools for Rotate (W) and Scale (E).

  • Added missing right-click menus for deleting bound bones and conditions.

  • Disabled a shortcut that accidentally enabled a secret feature.

New

  • Alt-drag (Option-drag) to duplicate objects on the stage.

  • Added link to changelog - click on app version number in upper-right corner.

  • Hold Alt/Option to show delete button in the Inspector.

  • Windows desktop: Fixed crazy zooming behavior with mouse wheel.

Fixes and improvements

  • Updated styling of the Inspector panel and timeline (i.e., icons, input fields, alignment, contrast, etc.).

  • Disable right-click menu in Selection Colors panel.

  • Prevent right-click from opening combo boxes.

  • Color picker popout no longer overlapping the Inspector.

  • Fixed crash related to enabling the timeline work area after changing the timeline FPS.

  • Desktop apps: No longer respond to keyboard when app is minimized.

Fixes and improvements

  • Tweaked bezier length/angle tooltip location when adjusting vertices.

  • Copy-paste shortcuts in the file browser are working again.

  • Fixed issue with copy-pasting artboards with nested artboards.

  • Resolved crash when dragging out guides when a file has no artboards.

  • Updates to copy-pasting child bones.

  • Fixed recent issue with period/dot key not working in timeline fields (e.g., Speed).

  • macOS app: In fullscreen the Cmd+period shortcut moves the playhead to the next key as expected.

  • Windows app: Fixed Alt key shortcuts.

New

  • Solos! Quick overview.

  • Major rework of copy-paste within and between files.

  • Copy-paste mesh from one image to another.

Fixes and improvements

  • Reworked the blue frame alerts to prevent multiple frames from appearing (frame alerts are shown when binding bones, selecting the clipping source, when freeze is active, and a number of other scenarios).

  • Fixed runtime crash with skins nested in Solo nodes.

New

  • Maximize and minimize the animation panel with the backtick shortcut (`).

  • Strokes added to paths now default to rounded caps and joins.

  • Pasting an artboard will now pan to the pasted artboard.

  • Splitting paths now result in an asymmetric vertex rather than a detached vertex.

Fixes and improvements

  • Fixed inconsistent behaviors with ping-pong and loop playback in the Editor when using the spacebar versus the play/pause button.

  • Fixed a crash with the keyboard shortcut for our super-secret chat feature.

  • Can now paste an artboard into an empty file (a file that does not already contain an artboard).

New

  • Design edits are now saved when working on a State Machine.

Fixes and improvements

  • Fixed issue with constraint targets being removed when using undo/redo.

  • Resolved some inconsistencies when using spacebar versus play button in forward and reverse playback in the Editor.

  • Addressed crash when rulers are enabled and all artboards were deleted.

New

  • Control the speed of animations in State Machines (aka “speed on states”) - slow them down, speed them up, go in reverse!

  • File Browser list view.

Fixes and improvements

  • Improved Undo behavior with Lottie files.

New

  • We're releasing the Windows Desktop app today! Now all your Windows friends can stop being so jealous.

Fixes and improvements

  • Resolved a crash when editing a mesh in some scenarios.

  • Various backend fixes and optimizations.

New

  • Trigger color picker with I or Ctrl+C (macOS) shortcuts.

  • Enabled Cmd+R rename shortcut for nested artboards.

Fixes and improvements

  • Fixed issue in which canceling the file upload dialog would disable shortcuts.

  • Copying gradients from custom shapes/paths should now work as expected.

  • Cloud Renderer now prevents user from setting a zero width/height for exports.

  • Prevent multiple “Convert to Path” dialogs being opened at the same time.

  • Fixed issue caused by deleting an asset from the Assets panel while the asset was still uploading/processing.

  • Setting a hex color value in the inspector should now maintain the existing opacity value.

  • Fixed copy-paste not working on the Stage when browser clipboard access is disabled.

  • Addressed several issues with Ctrl+Z (Undo).

  • Fixed issue with losing focus in the Editor when Save/Open file dialogs were displayed.

  • Resolved crashes in a handful of scenarios:

    • When using Z to zoom the state machine panel.

    • Opening Animate mode when there are no artboards or animations.

    • When client has no internect connection.

    • Zooming in/out while resizing an object on the stage, typically when editing a path.

  • Updated the styling on shape bounding boxes.

  • Updated file delete confirmation dialogs.

New

  • Added support for Lottie file precomposition layers and improved overall Lottie file import behavior.

Fixes and improvements

  • Fixed problem with blend state playback in state machines that we introduced in v0.8.156.

  • Addressed issue with bone colors not updating correctly in some scenarios.

New

  • Marquee Zoom: Hold Z while dragging out a marquee to zoom in. Hold Opt + Z to zoom out. Works with single clicks, too!

  • New Share/Publish/Download action button in the Editor to quickly select common actions.

  • Manage previous Share Links and Embed codes in the redesigned Share Link UI.

  • Keyboard shortcuts to jump the playhead to the start (Cmd + Shift + ,) or end (Cmd + Shift + .) of the timeline.

  • Keyboard shortcut Cmd + R to rename hierarchy items.

  • Added Restart button to relaunch desktop app after crash.

Fixes and improvements

  • Fixed flickering issue with the Publish to Community modal.

  • First frame of nested artboards should no longer be dropped from exports and share links.

  • Inspector fields with three decimal place values should no longer wrap.

  • Improved file reconnect behavior after app is disconnected from backend.

  • Fixed issue that prevented copy-pasting styles between objects when text was in the clipboard.

  • No longer need an extra click in the file browser window to select folders/files or to import files.

  • Switched panning direction in Graph Editor.

  • Improved the U shortcut behavior.

  • Increased width of artboard selection dropdown for nested artboard target.

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