Vehicle UI built in Rive runs on game engines like Unity and Unreal or on any custom platform. Empower automotive designers to build production-ready UI and graphics — with rich interactivity and state-driven animation.
Vehicle UI built in Rive runs on game engines like Unity and Unreal or on any custom platform. Empower automotive designers to build production-ready UI and graphics — with rich interactivity and state-driven animation.
Vehicle cluster UI
Build vehicle clusters with animation, responsive layouts, real data, and dynamic localized text.
Center column UI
Not mockups, not prototypes, Rive UI is production-ready. Easy to localize and connect to data.
In-engine visualization
Visualize your custom graphics and UI in game engines like Unity and Unreal Engine.
Mobile UI
Design and build reusable graphics once and run them anywhere — companion apps, web, infotainment.
Run Rive in vehicles
Rive runs anywhere with our open-source runtimes.
Unity
Render Rive interactive graphics and UI in Unity.
Unreal
Render Rive interactive graphics and UI in Unreal Engine.
C++
An open-source library to run Rive in C++ apps and manipulate your graphics with code.
Web (JS)
An open-source library to run Rive on the web and manipulate your graphics with code.
Apple
An open-source library to run Rive in iOS, iPadOS, macOS, and visionOS apps.
Android
An open-source library to run Rive in Android apps and manipulate your graphics with code.
React
An open-source library to run Rive in React apps and manipulate your graphics with code.
React Native
An open-source library to run Rive in React Native apps and manipulate your graphics with code.
Flutter
An open-source library to run Rive in Flutter apps and manipulate your graphics with code.