Rive for Automotive

Design and Build UI for vehicles

Empower designers ⚔️ Slash dev times

Vehicle UI built in Rive runs on game engines like Unity and Unreal or on any custom platform. Empower automotive designers to build production-ready UI and graphics — with rich interactivity and state-driven animation.

Vehicle UI built in Rive runs on game engines like Unity and Unreal or on any custom platform. Empower automotive designers to build production-ready UI and graphics — with rich interactivity and state-driven animation.

Vehicle cluster UI

Build vehicle clusters with animation, responsive layouts, real data, and dynamic localized text.

Center column UI

Not mockups, not prototypes, Rive UI is production-ready. Easy to localize and connect to data.

In-engine visualization

Visualize your custom graphics and UI in game engines like Unity and Unreal Engine.

Mobile UI

Design and build reusable graphics once and run them anywhere — companion apps, web, infotainment.

Run Rive in vehicles

Rive runs anywhere with our open-source runtimes.

Unity

Render Rive interactive graphics and UI in Unity.

Unreal

Render Rive interactive graphics and UI in Unreal Engine.

C++

An open-source library to run Rive in C++ apps and manipulate your graphics with code.

Web (JS)

An open-source library to run Rive on the web and manipulate your graphics with code.

Apple

An open-source library to run Rive in iOS, iPadOS, macOS, and visionOS apps.

Android

An open-source library to run Rive in Android apps and manipulate your graphics with code.

React

An open-source library to run Rive in React apps and manipulate your graphics with code.

React Native

An open-source library to run Rive in React Native apps and manipulate your graphics with code.

Flutter

An open-source library to run Rive in Flutter apps and manipulate your graphics with code.

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