Design and animate with our collaborative editor

Add logic and interactivity with the State Machine

Deploy the same animation to the web, apps, and games

See what's possible with Rive

From individual buttons and toggles to entire characters, splash screens, and environments

Examples from the Community...

Add logic and interactivity with the State Machine

The State Machine is a visual way to build interactive motion graphics with less code. It empowers designers while simplifying implementation for engineers, further bridging the gap between the two fields. Learn more...

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StarTrack

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Pull to refresh! ☝️

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...and enjoy the other benefits of Rive

Rive brings unique advantages to your design workflow and to your runtime performance

Realtime collaboration

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Jump in! ☝️

Enable your team to collaborate on the same files, in real time, from any location. Teams bring collaborative working to the animation world.

Tiny file sizes

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Poke me! ☝️

Rive files are a fraction of the size of videos, gifs, or png sequences. Whether you bundle your animations or deliver them over a network, our format will keep file sizes to a minimum.

Smooth playback

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Rive animations are interpolated in realtime with your app or game's frame rate. Speed up or slow down your animations without losing any quality.

Animation mixing

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Night time

Blend seamlessly from one animation to another, or layer animations on top of each other. Rive provides powerful layering and blending tools with the State Machine.

Character rigging

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Rage

Bones let you create skeletal rigs to make animating characters easy. You can also use bones in innovative ways to create other effects, such as a page turning.

Cloud rendering

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Beyond playing Rive animations via our runtimes, you can use the Cloud Renderer to export videos or PNG sequences for further compositing.

Inverse kinematics

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Inverse Kinematics allow you to create complex poses and animations without having to manipulate a lot of bones individually.

Transform constraints

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Create transform constraints between objects in your scene to control the behaviour between them. Copy values, set offsets, and define limits, all with Constraints.

Trim paths

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Quickly and easily create animated icons, motion effects, particle effects, UI elements, and more using Trim Paths.

Deploy your Rive animations across devices

Our open-source runtimes give you full control across platforms, and we're always expanding support

Free for individuals, paid plans for teams

Teams allow you to create a shared space where you and other team members can collaborate in real-time

Individual plan

Free

$0 / month

Create and ship realtime animations

All editor features

Revision history

Share to the community

Team plan

Studio

$14 / month per user

Share and collaborate in real-time

Invite team members

Collaborate in real-time

Shared workspace

No render watermark

Let's Rive!

We're in open beta. Sign up to start using Rive today!

Get started