New
Negative values on corner radius
New Share/Embed/Framer links will now use the Rive Renderer by default and the Share Link modal in the editor now has an option to toggle the Rive Renderer off/on.
Fixes and Improvements
Addressed an editor crash that occurred when copy-pasting a text modifier from one text run to another text run that was shorter than the first.
Fixed issue with blend modes not being applied to text layers.
Fixed an issue with dashed strokes not updating correctly when the dashes were changed.
Resolved issue with nested animation Mix keyframes using numeric values while the Inspector panel was using percentages (both now using percentage).
Fixed issue with gradient controls being drawn in the incorrect location for text objects.
Resolved issue with text wrapping incorrectly when a text object was using a font wider than the default font, when a text object was set to autoWidth and wrap, or when a text object had a parent layout set to Hug.
Addressed several issues related to nested inputs and listener changes.
Addressed a number of layout issues:
Copy-pasting an object into a layout would sometimes offset the pasted object incorrectly.
Dragging multiple layouts at the same time could result in dropping into one of the layouts being dragged.
Under certain conditions, dragging a layout would not show the drop UX when hovering over another layout.
When dragging nested artboards in layout mode the red smart guides would not work correctly.
Were not computing the bounds properly which was leading to incorrect rendering of the layout padding.
After placing several nested artboards on an artboard, when the parent artboard was selected, hovering over or selecting some of the nested artboards was not working correctly.
We now process a layout's ScrollConstraint drag after other mouse move listeners on objects contained in the same layout, so those mouse move events are not obstructed by the scroll.
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