Rive Blog
Releases, insights, and company announcements
The Rive blog features tactical insights for interactive product creators and animation professionals.
Valerie Veteto
-
Oct 29, 2024
Introducing Layouts 🎉
Make your production-ready Rive graphics responsive and adaptable… with a twist.
Valerie Veteto
-
Sep 26, 2024
Introducing the Rive x Unreal RHI technical preview
Your Rive graphics inside Unreal just got a whole lot more powerful.
Valerie Veteto
-
Sep 18, 2024
Webflow supports Rive
A match made in no-code heaven. Easily add Rive’s production-ready graphics to Webflow's websites.
Valerie Veteto
-
Aug 13, 2024
No cap: free unlimited personal files for all
We're also introducing Workspaces, where individuals, teams, and companies can organize private and collaborative files.
Valerie Veteto
-
Apr 17, 2024
Add sounds to animations with Audio Events
Free access to Soundly's library of 3,000+ sounds.
Valerie Veteto
-
Mar 19, 2024
Rive Renderer — now open source and available on all platforms
Made for Rive and dedicated to our runtimes.
Valerie Veteto
-
Mar 14, 2024
Rive for Unity: new features and platform compatibility
Supports D3D11, WebGL, out-of-band assets, procedural rendering, text runs, and more.
Valerie Veteto
-
Mar 7, 2024
Rive now supports Unreal Engine
Build better game UI with Rive's Unreal Engine plugin
Jon Leitheusser
-
Nov 15, 2023
Rive for Unity now available
Designers and developers can ship interactive UI directly to the game engine
Guido Rosso
-
Aug 31, 2022
Remixing in the Rive Community
Easily create a copy of any Rive Community file.
Jill Casey
-
Jun 30, 2022
Mesh deformation and PSD support
Deform raster graphics with meshes and import PSDs to improve your workflow.
Jill Casey
-
Jun 14, 2022
Listeners released
Make your graphics fully interactive in the Rive editor with Listeners.
Join our newsletter
Get all the latest Rive news delivered to your inbox.