Rive Blog
Releases, insights, and company announcements
The Rive blog features tactical insights for interactive product creators and animation professionals.

Zack Davenport
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Brilliant builds its Math and Coding Tutor character with Rive
Brilliant is an interactive learning platform used by millions of people to develop math and coding skills through hands-on problem solving. A guest blog post from Brilliant.

Guido Rosso
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Free Rive AI Agent
Starting today, the Rive Agent is available to everyone, including Free users. AI should make it easier for anyone to learn and build in Rive, regardless of plan.

Guido Rosso
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How BUCK Built LinkedIn's First Year in Review, Entirely in Rive
BUCK partnered with LinkedIn to create their first-ever Year in Review, a data-driven, personalized experience built entirely in Rive, supporting 207,360 possible user journeys across three languages.

Guido Rosso
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Adobe Animate is frozen. Rive is what Flash should've become.
Adobe Animate is officially in maintenance mode. Here's why Rive is the closest thing to what Flash actually was — design, animation, and code in one tool.

Valerie Veteto
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Building indie game Pay 2 Win with Rive and Unity
What a self-serve team learned in production.

Valerie Veteto
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Rive for Unity: Updated and in the Unity Asset Store
Production-ready, interactive UI built in Rive, shipped in Unity.

Lance Snider
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How to use the AI Coding Agent for real scripting
Great news: you don’t have to be a developer.

Valerie Veteto
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Scripting is live in Rive
A professional programming environment inside a professional design tool.

John-Luke Ip
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FAQ: Rive AI Coding Agent

Valerie Veteto
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Spotify used Rive for Spotify Wrapped 2025
The technical pattern behind Wrapped experiences: design ships the interaction in Rive, and code drives it with data.

Mayte CG
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Getting started with Data Binding: Learn by doing pt. 3

Leo Mazzei
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Build a holiday spinning loader with Data Binding

Valerie Veteto
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Why importing Lotties isn't what Rive was built for
Lottie imports were meant to help teams migrate to Rive, not stay dependent on outdated pipelines.

Luigi Rosso
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Why Scripting runs on Luau
Building a scripting layer that’s performant, debugs cleanly, and fits in your runtime.

Mayte CG
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Getting started with Data Binding: Learn by doing Pt. 2

Mayte CG
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Getting started with Data Binding: Learn by doing Pt. 1

Daire O Suilleabhain
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Making Rive designs more visually accessible

Guido Rosso
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Rive’s new $9/mo plan
The Editor stays free. Exports moved to paid plans. Here’s what’s changing and why.

Leo Mazzei
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Build an interactive badge component with Data Binding
Rive Ambassador Leo Mazzei shares his personal workflow and tips for building reusable components in Rive.

Valerie Veteto
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Introducing Libraries
Voyager and Enterprise customers can build scalable, consistent design languages in Rive.

Valerie Veteto
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Megadeth’s lore made interactive with Rive
Inside Megadeth Digital's Easter egg-packed map, and what you can learn from it.

Valerie Veteto
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Components: Nested Artboards, done right
Components give you more control, less clutter, and are built for what’s next: Libraries.

Valerie Veteto
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Sanu Sagar: Marvel, Hummers, and now Rive
Rive Motion Designer Sanu Sagar on his lucky break on Twitter, plus his take on interactive design’s future.

Valerie Veteto
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BMW i Ventures invests in Rive
Together we’re rethinking how interfaces get built.

Helena Swahn
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The broadcast graphic that raises millions
140 hours of live charity streaming. Millions of viewers. One on-screen graphic that can’t fail even for a second.

Valerie Veteto
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Vector, raster, or both?
Understand each option’s strengths and learn when to combine them for scalable, interactive motion in Rive.

Mayte CG
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Getting started with Data Binding: the core concepts
Part 1: Rive Ambassador Mayte breaks down the core concepts and helps you build a mental model.

Meleah Maynard
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The 9 best interactive 404 page examples
Error pages don’t have to be boring. Make your brand stand out by building them with Rive.

Valerie Veteto
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Data Binding, supercharged: Lists, Images, and Artboards
Build dynamic, data-driven UI in Rive with three new features that make your files smarter, leaner, and more performant.

Valerie Veteto
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5 tips to debug Rive files like a developer
Most bugs aren’t in the code; they’re in how the file is wired.

Chethan KVS
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Designing motion for millions of stock gifts
How banking company Trade Republic designed interactive animations with Rive and Play.

Valerie Veteto
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A beginner's guide to the Rive State Machine
Why they’re simpler (and more powerful) than they sound.

Meleah Maynard
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How Blu Studios built a hit mobile game with 600k+ downloads
Behind the scenes of Magic Sort: Interactive Rive animations, modular design, and a 43% Day 1 retention rate.

Valerie Veteto
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Rive vs. After Effects
Choosing the right tool for your motion needs.

Helena Swahn
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How CARS24 revved up interactions and engagements
CARS24 saved time with their in-app launch and design-to-development handoff.

Helena Swahn
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How an Indonesian payment app cut dev time in half
Kredivo launched its first in-app game campaign in just eight weeks.

Mayte CG
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A designer's guide to optimizing Rive files and workflows
Learn how to streamline your Rive projects from a Rive Ambassador.

Valerie Veteto
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Building a kooky, ADHD-friendly productivity app
Designer Nolan Perkins used Rive to create a system that's more like a game and less like a guilt machine

Cass Balciunas
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The secret to Rive? Good project management
Complex systems deserve considered thought. A guest blog post from With Love.

Valerie Veteto
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New Enterprise feature gives control over Rive file storage
BYOB (Bring Your Own Bucket) lets you store your Rive files at rest in your own AWS S3 bucket, including encryption, region selections, and access policies.

Valerie Veteto
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A DIY collective rewrites the rules of music promotion
Tamango traded templates for interactivity by building an handcrafted, scroll-driven music video experience.

Valerie Veteto
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Data Binding: a better way to design with data
Think of Data Binding as a contract between engineering and design. Engineers push data to the contract — designers connect their UI to it.

Meleah Maynard
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Burning Man AI robots and underwater dreams
How two creative teams used Rive to build live, responsive art experiences that connect with audiences.

Chris Dalton
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Reinventing feathering for the Vectorian era
The unfiltered story behind breaking free from rigid, outdated specs and building the first true vector feather.

Helena Swahn
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How Blynk built a branded kiosk game for airports
Designers took full control of gameplay, logic, and visuals delivering 3,500+ interactions across UK airports in just three weeks.

Valerie Veteto
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Duolingo’s AI-powered Video Call brings Lily to life
How Duolingo turned its most unimpressed character into an AI-powered conversation partner with Rive.

Valerie Veteto
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Wicked Saints turns players into heroes with Rive and Unity
Empowering players to change the world one interaction at a time.

Valerie Veteto
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Rive Early Access
Cadet, Voyager, and Enterprise customers can test Rive’s newest features before they launch.

Valerie Veteto
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Melodics reinvents music learning with interactive design
How Rive helps Melodics turn practice into play with animations that sync to every beat.

Valerie Veteto
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Rive vs Lottie
The evolution of design tools: From Lottie’s linear animations to Rive’s state-driven graphics.

Valerie Veteto
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The Economist's interactive storytelling grabs readers
HLabs used Rive to create high-impact animations for The Economist’s IBM campaign.

Guido Rosso
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Vector Feathering
A new way to create vector glow and shadow effects. Available today in the Rive Editor.

Mayte CG
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7 ways to use N-Slicing
Slice your way to more dynamic UI designs.

Helena Swahn
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Pencil Park impresses with interactive proposals
How a small digital agency stands out from bigger competition in the pitch process.

Valerie Veteto
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How Rive is powering a life-size Stargate replica
A sci-fi dream come true, this full-scale Stargate is set to spin, glow, and engage fans in a fully interactive experience.

Valerie Veteto
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Dropbox launches interactive brand guidelines site using Rive
An inside look at how Dropbox’s Brand Studio and Daybreak Studio combined storytelling, design, and technology.

Meleah Maynard
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Manchester City, a Web3D game built with Hiber3D and Rive
How Hiber uses Rive to optimize its powerful game engine and reimagine how browser-based games are made.

Valerie Veteto
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What's next in motion design from School of Motion's founder
Peer into the crystal ball with Joey Korenman to stay ahead of the competition.

Valerie Veteto
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Rive's 2024: we built, we shipped, we didn't sleep
Our 2024 recap video is packed with highlights, including a sneak peek at what’s next in 2025. 👀

Valerie Veteto
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Year Wrapped: How you spent your time and what it says about you
Hero Assistant’s Year Wrapped gives fun insights based on your calendars. Animations powered by Rive.

Valerie Veteto
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A new era for software: production-ready design
Hard-coded graphics are history.

Susan Wang
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Responsive layouts part 2: Meet N-Slicing
From fixed corners to fluid borders, design smarter with full control over your UI's responsiveness.

Valerie Veteto
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Animated yeti teaches refugee children and wins MIT Solve Award
Whimsical learning app Yeti Confetti Kids shows the power of play for refugee education. Powered by Rive.

Valerie Veteto
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Why Rive is online-first
Online-first creative tools strike the perfect balance between security and innovation.

Valerie Veteto
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How to prep illustrations before animating in Rive
A guest blog post from design agency HLabs.

Valerie Veteto
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Introducing Layouts 🎉
Make your production-ready Rive graphics responsive and adaptable… with a twist.

Valerie Veteto
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Hero builds first daily super app with Rive
Hero used design-first thinking with a single, scrollable feed and voice control.

Valerie Veteto
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Pocketwatch Games leveled up Monaco 2’s UI with Rive
Fewer people, faster results — how Rive helped a small game studio achieve polished, interactive UI.

Valerie Veteto
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Introducing the Rive x Unreal RHI technical preview
Your Rive graphics inside Unreal just got a whole lot more powerful.

Valerie Veteto
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Webflow supports Rive
A match made in no-code heaven. Easily add Rive’s production-ready graphics to Webflow's websites.

Valerie Veteto
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Free unlimited personal files for all
We're also introducing Workspaces, where individuals, teams, and companies can organize private and collaborative files.

Valerie Veteto
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Intercom’s product animation evolution: embracing Rive
Transitioning from Lottie to Rive enhanced workflow, performance, and creativity.

Valerie Veteto
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Duolingo creates new role bridging designers and devs
How a murky phase in app development became a competitive new profession

Valerie Veteto
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Metafy mirrors the video game experience with Rive
"We want users to feel a little dopamine hit whenever they see the 'this is fine' flames moving."

Valerie Veteto
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Fluxverse gamifies SaaS marketing with interactivity
Interactive product demos push animation from passive to playful.

Valerie Veteto
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How Brilliant.org motivates learners with animations
Learn how an education company streamlined and customized their animation strategy using Rive.

Valerie Veteto
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Add sounds to animations with Audio Events
Free access to Soundly's library of 3,000+ sounds.

Valerie Veteto
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Rive makes its mark at GDC 2024
GDC photos of the Rive booth, team, and gamedev community.

Valerie Veteto
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Rive Renderer — now open source and available on all platforms
Made for Rive and dedicated to our runtimes.

Valerie Veteto
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Rive for Unity: new features and platform compatibility
Supports D3D11, WebGL, out-of-band assets, procedural rendering, text runs, and more.

Valerie Veteto
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How Age of Learning A/B tests upsell experiences with Rive
Rive brought the collaboration between design and engineering to a new level.

Jon Leitheusser
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12 best Rive Community designs of 2023

Jon Leitheusser
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Rive for Unity now available
Designers and developers can ship interactive UI directly to the game engine

Sarah Warn
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Founder of Lottie Hernan Torrisi joins Rive
Lottie was born in 2015 when Hernan built Bodymovin; now he's bringing his talents to Rive

Guido Rosso
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New pricing
New pricing goes live September 1, 2023. Sign up now to get Rive at the lowest price it will ever be.

Guido Rosso
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Figma's new homepage is full of Rive animations
Figma launched a new website with interactive Rive animations.

Guido Rosso
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How to import your Lottie files into Rive
Import After Effects and Lottie files into Rive
Guido Rosso
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Copy and paste from Figma to the Rive Editor
Easily import your Figma graphics into Rive

Guido Rosso
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Create rich interactions with animation mixing
Animation mixing in Rive lets you create rich layered interactions that look complex but are actually pretty simple under the hood.

Guido Rosso
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State machines make iteration a breeze
Rive’s State Machine makes it easy for designers to iterate without requiring devs to re-implement each version.

Guido Rosso
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Design vs Animate Mode
Rive has innovative interactive features that are not typically found in other design tools.

Guido Rosso
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Remixing in the Rive Community
Easily create a copy of any Rive Community file.

Zach Plata
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Rive + Framer
Use interactive Rive content in Framer's flexible website builder without code.

Robert Haynie
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Intro to meshes
Deform graphics to create realistic organic motion and volume.

Jill Casey
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Mesh deformation and PSD support
Deform raster graphics with meshes and import PSDs to improve your workflow.

Guido Rosso
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Beta pricing
Why we’re introducing a three-file limit

Jill Casey
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Listeners released
Make your graphics fully interactive in the Rive editor with Listeners.

Zach Plata
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Accesible web animations: ARIA live regions
Implement accessibility features with dynamically changing content

Guido Rosso
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Build an Animated App with Rive and SwiftUI
Design and code an iOS app with Rive animated assets, icon animations, custom layouts, and interactions.

Guido Rosso
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Share Links
An easy no-code way to get your Rive animation running anywhere.
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