Rive Blog
Rive's 2024: we built, we shipped, we didn't sleep
Our 2024 recap video is packed with highlights, including a sneak peek at what’s next in 2025. 👀
Welcome to the Rive 2024 recap! This year, we made designing and building production-ready graphics easier than ever — for games, apps, products, broadcast, websites, automotive, film, and more.
We introduced Rive into the gaming space with support for Unity, Unreal, and Defold, and open-sourced our in-house Rive Renderer. Two years in the making, it’s a breakthrough for real-time vector graphics, slashing runtime package sizes and boosting performance — like our iOS runtime, now 57% smaller and 60% more efficient.
Designing in Rive for the web is a slam dunk thanks to Webflow adding Rive native support and Framer releasing a Rive plugin. We also added visionOS and tvOS support to our Apple runtime.
We made previously pay-walled features free, like unlimited personal files, free collaborative workspaces for up to three users, and backup imports/exports for all users. We made some noise with Audio Events. Now you can play short sound effects using Rive’s state machines and timelines.
In case you missed it, you can now make responsive Layouts! Animate any property to resize UI for any device fluidly. And then there’s N-Slicing, a technique we borrowed from the gaming world to resize images without deforming them. And Scrolling for Layouts! So you can create vertical, horizontal, or multi-directional scrolling.
In addition to the big releases, we launched *big breath* randomization, elastic interpolation, dashed strokes, the dependency graph, new tagging features, improved cloud rendering, a new shortcuts panel, a bunch of state machine power tools, an improved Revision History, more text features, DX12 support in Unreal, SVG text importing, CMD/Ctrl K to search hierarchy objects and wayyyyy too much other stuff to list out here. If you want to catch all these updates, join our Discord — that's where we announce all of these!
We showcased Rive at events like GDC and Unreal Fest, with studios like Territory, 2Advanced, and BlackBox Infinite sharing how Rive powers their projects. Meanwhile, customers like Duolingo, Notion, and Shopify launched standout products built with Rive — from the Lily voice-chat app and AI assistants to Webby-winning websites.
Looking ahead to 2025, we’re bringing you more, including feathering for performant vector glows and shadows. Thanks for joining us in 2024 — we can’t wait to see what you’ll create next!
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