DEPRECATION NOTICE: This entire page documents the legacy system.
For new projects: Use Data Binding instead.
For existing projects: Plan to migrate from to Data Binding as soon
as possible. This content is provided for legacy support only.
Update Rive Text in Unity
A unique run name must be set in the editor to be easily discoverable at runtime. See the text runtime docs for more information.
Note: This API only updates text runs on the given artboard, and will not update text runs on component instances.