Layout
Rive offers multiple options for controlling how graphics are laid out within the canvas, view, widget, or texture.
Responsive Layout
Rive’s new Layout feature lets you design resizable artboards with built-in responsive behavior, configured directly in the graphic. Just set a Fit of type Layout at runtime and the artboard will resize automatically. Optionally, provide a Layout Scale Factor to further adjust the scale of the content.
For more Editor information and how to configure your graphic see Layouts Overview.
The Alignment property will not have an effect when the using a Fit of type Layout.
Check the Feature Support page to see if this feature is already supported for your runtime.
Examples
Steps
- Set
Fit
toFit.Layout
- this will automatically scale and resize the artboard to match the canvas size when callingresizeDrawingSurfaceToCanvas()
. - Optionally set
layoutScaleFactor
for manual control of the artboard size (scale factor). - Subscribe to
window.onresize
and callresizeDrawingSurfaceToCanvas()
to adjust the artboard size as the canvas and window changes. - Subscribe to device pixel ratio changes and call
resizeDrawingSurfaceToCanvas()
to ensure the artboard updates correctly on various screen densities. For example, when dragging the window between multiple monitors with different device pixel ratios.
Additional Layout Options
If the graphic doesn’t use Rive’s Layout feature, you can configure the layout with other Fit options and Alignment settings. See the sections below for more information on Fit and Alignment.
Use the Layout
object to configure Fit
and Alignment
. See Fit and Alignment below for all enum options.
Fit
Fit determines how the Rive content will be fitted to the view. There are a number of options available:
Layout
: Rive content will be resized automatically based on layout constraints of the artboard to match the underlying view size. See the above for more information on how to use this option.Cover
: Rive will cover the view, preserving the aspect ratio. If the Rive content has a different ratio to the view, then the Rive content will be clipped.Contain
: (Default) Rive content will be contained within the view, preserving the aspect ratio. If the ratios differ, then a portion of the view will be unused.Fill
: Rive content will fill the available view. If the aspect ratios differ, then the Rive content will be stretched.FitWidth
: Rive content will fill to the width of the view. This may result in clipping or unfilled view space.FitHeight
: Rive content will fill to the height of the view. This may result in clipping or unfilled view space.None
: Rive content will render to the size of its artboard, which may result in clipping or unfilled view space.ScaleDown
: Rive content is scaled down to the size of the view, preserving the aspect ratio. This is equivalent toContain
when the content is larger than the canvas. If the canvas is larger, thenScaleDown
will not scale up.
Alignment
Alignment determines how the content aligns with respect to the view bounds. The following options are available:
Center
(Default)TopLeft
TopCenter
TopRight
CenterLeft
CenterRight
BottomLeft
BottomCenter
BottomRight
Bounds
The bounds for the area in which the Rive content will render can be set by providing the minimum and maximum x and y coordinates. These coordinates are relative to the view in which the Rive content is contained, and all must be provided. These will override alignment settings.
minX
minY
maxX
maxY
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