Overview

Before engaging with the runtime data binding APIs, it is important to familiarize yourself with the core concepts presented in the Overview.

Data Binding Concepts

An overview of core data binding concepts.

View Models

View models describe a set of properties, but cannot themselves be used to get or set values - that is the role of view model instances.

To begin, we need to get a reference to a particular view model. This can be done either by index, by name, or the default for a given artboard, and is done from the Rive file. The default option refers to the view model assigned to an artboard by the dropdown in the editor.

Access a View Model from the created Rive object in the onLoad callback:

const rive = new rive.Rive({
    onLoad: () => {
        // The Rive object is now loaded and ready to use.
    }
});

Once Rive is loaded, you can access the view models using the following methods:

// Get reference by name
const namedVM = rive.viewModelByName("My View Model");

// Get reference by index
for (let i = 0; i < rive.viewModelCount(); i++) {
    const indexedVM = rive.viewModelByIndex(i);
}

// Get reference to the default view model
const defaultVM = rive.defaultViewModel();

Alternatively, if you have access to the underlying Rive File object you can access the above methods on the file.

const namedVM = file.viewModelByName("My View Model");
const indexedVM = file.viewModelByIndex(0);
const defaultVM = file.defaultArtboardViewModel(artboard);

View Model Instances

Once we have a reference to a view model, it can be used to create an instance. When creating an instance, you have four options:

  1. Create a blank instance - Fill the properties of the created instance with default values as follows:

    TypeValue
    Number0
    StringEmpty string
    BooleanFalse
    Color#000000FF
    TriggerUntriggered
    EnumThe first value
    Nested view modelNull
  2. Create the default instance - Use the instance labelled “Default” in the editor. Usually this is the one a designer intends as the primary one to be used at runtime.

  3. Create by index - Using the order returned when iterating over all available instances. Useful when creating multiple instances by iteration.

  4. Create by name - Use the editor’s instance name. Useful when creating a specific instance.

// Create a blank instance from a view model (ViewModel)
const vmiBlank = viewModel.instance();

// Create a default instance from a view model (ViewModel)
const vmiDefault = viewModel.defaultInstance();

// Create an instance by index from a view model (ViewModel)
for (let i = 0; i < viewModel.instanceCount; i++) {
    const vmiIndexed = viewModel.instanceByIndex(i);
}

// Create an instace by name from a view model (ViewModel)
const vmiNamed = viewModel.instanceByName("My Instance");

The created instance can then be assigned to a state machine or artboard. This establishes the bindings set up at edit time.

It is preferred to assign to a state machine, as this will automatically apply the instance to the artboard as well. Only assign to an artboard if you are not using a state machine, i.e. your file is static or uses linear animations.

The initial values of the instance are not applied to their bound elements until the state machine or artboard advances.
const rive = new rive.Rive({
    autoBind: false, // This should be set to false (default)
    onLoad: () => {
        const vm = rive.viewModelByName("My View Model");
        const vmi = vm.instanceByName("My Instance");

        // Manually bind by applying the instance to the state machine and artboard
        rive.bindViewModelInstance(vmi);
    }        
});

Auto-Binding

Alternatively, you may prefer to use auto-binding. This will automatically bind the default view model of the artboard using the default instance to both the state machine and the artboard. The default view model is the one selected on the artboard in the editor dropdown. The default instance is the one marked “Default” in the editor.

const rive = new rive.Rive({
    src: "my_rive_file.riv",
    canvas: document.getElementById("canvas"),
    autoBind: true,
    onLoad: () => {
        // Access the current instance that was auto-bound
        let boundInstance = rive.viewModelInstance;
    }
});

Properties

A property is a value that can be read, set, or observed on a view model instance. Properties can be of the following types:

TypeSupported
Floating point numbers
Booleans
Triggers
Strings
Enumerations
Colors
Nesting
Lists🚧 Coming soon
Images🚧 Coming soon

Property descriptors can be inspected on a view model to discover at runtime which are available. These are not the mutable properties themselves though - once again those are on instances. These descriptors have a type and name.

// A list of properties on a view model (ViewModel)
const properties = viewModel.properties;
console.log(properties);

Mutable Properties

View model instances have mutable properties. References to these properties can be retrieved by name. They have get, set, and observe operations. Getting or observing the value will retrieve the latest value set on that properties binding, as of the last state machine or artboard advance. Setting the value will update the value and all of its bound elements.

Trigger properties do not have a get operation - only set and observe.
After setting a property’s value, the changes will not apply to their bound elements until the state machine or artboard advances.
const rive = new rive.Rive({
    autoBind: true,
    onLoad: () => {
        // Access the current instance that was auto-bound
        let vmi = rive.viewModelInstance;
        const numberProperty = vmi.number("My Number Property");
        // Get
        const numberValue = numberProperty.value();
        // Set
        numberProperty.value(10);
    }             
});

Observability

You can observe changes over time to property values, either by using listeners or a platform equivalent method. Once observed, you will be notified when the property changes are applied by a state machine advance, whether that is a new value that has been explicitly set or if the value was updated as a result of a binding. Observing trigger properties is an alternative method to receive events from the editor, as compared to Rive Events.

Adding an observer to a property is done by calling the on method on the property.

public on(callback: EventCallback)

The observer can be removed by calling the off method on the property and passing the callback function. Alternatively, you can call off() without any arguments to remove all observers.

public off(callback?: EventCallback)

Example:

const rive = new rive.Rive({
    autoBind: true,
    onLoad: () => {
        // Access the current instance that was auto-bound
        let vmi = rive.viewModelInstance;
        const numberProperty = vmi.number("My Number Property");
        // Observe
        numberProperty.on((event) => {
            console.log(event.data);
        });
        // Remove all listener when done
        numberProperty.off();
    }             
});

Enums

Enums properties come in two flavors: system and user-defined. In practice, you will not need to worry about the distinction, but just be aware that system enums are available in any Rive file that binds to an editor-defined enum set, representing options from the editor’s dropdowns, where user-defined enums are those defined by a designer in the editor.

Enums are string typed. The Rive file contains a list of enums. Each enum in turn has a name and a list of strings.

const rive = new rive.Rive({
    onLoad: () => {
        const enums = rive.enums();

        console.log(enums);
    }           
});

Nested Property Paths

View models can have properties of type view model, allowing for arbitrary nesting. We could chain property calls on each instance starting from the root until we get to the property of interest. Alternatively we can do this through a path parameter, which is similar to a URI in that it is a forward slash delimited list of property names ending in the name of the property of interest.

const rive = new rive.Rive({
    autoBind: true,
    onLoad: () => {
        // Access the current instance that was auto-bound
        let vmi = rive.viewModelInstance;

        const nestedNumberByChain = vmi
            .viewModel("My Nested View Model")
            .viewModel("My Second Nested VM")
            .number("My Nested Number");

        const nestedNumberByPath = vmi.number("My Nested View Model/My Second Nested VM/My Nested Number");
    }           
});

Examples

See this video for an intro to data binding using the Web runtime along with this CodeSandbox example.