Unreal Text


For more information on Rive Text see the respective runtime and editor documentation.

Update Rive Text in Unreal

A text run can be updated from an artboard instance by providing the text run name and new value:

In the example above, we set the text run with name username equal to "Gordon".

A unique text run name must be set in the editor to be discoverable at runtime. See the text runtime docs for more information.

This Artboard contains a text run with name username. A unique name makes it discoverable at runtime.

Note: This API only updates text runs on the given artboard, and will not update text runs on nested artboards.

An expanded API is planned to access a text run instance and to increase the discoverability of text runs.