Unreal Text
Text
For more information on Rive Text see the respective runtime and editor documentation.
Update Rive Text in Unreal
A text run can be updated from an artboard instance by providing the text run name and new value:
In the example above, we set the text run with name username
equal to "Gordon".
A unique text run name must be set in the editor to be discoverable at runtime. See the text runtime docs for more information.
This Artboard contains a text run with name username
. A unique name makes it discoverable at runtime.
Use the SetTextValueAtPath node to set a text run located in a nested artboard.