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T
18h ago

Website break points listeners

Please add listeners to detect the screen device width. Example (desktop 1200, tablet 767, mobile 479). This could allow us to make full blow websites using nothing more that Rive.

0 replies
1d ago

This hitbox is too small

Sorry, not necessarily a bug, but also not exactly a feature request:
I always missclick the little chain icon for linking/unlinking property values.
It would be great to make that button or click area a bit larger.

0 replies
M
1d ago

Initial Values Runtime React Don't Work

When doing the suggested way to set initial values for an animation at runtime, 'rive' is still null and i cant set the initial values.

I even tried this way, but it only works about 70% of the time.


0 replies
T
2d ago

Asset Randomizer for NFT projects

New to rive, How would creating permutations with Rive be possible? Similar to this:

1 reply
B
2d ago

Launch a Listener from Runtime

In Rive you can have a Listener which when triggered ,which sets a bunch of input and fires events. I want to launch this listener from the runtime without having to re-create all the logic as that is bug-prone and hard to maintain.

I guess the ability to fire events from runtime will solve this issue also.

0 replies
B
2d ago

Mouse pad zooming offset

When zooming in the Editor with a mouse pad (windows 11 laptop) using two fingers, the zoom center is not the cursor but instead is the bottom right of the screen. The effect of this is that the screen pans to the right and downwards each time you zoom. This requires you to constantly offset a zoom operation with a pan operation to get the view where you want it to. A bit annoying. Please fix.

2 replies
J
2d ago

Canvas Problem

Hi, I've made a nice interactive floating menu in Rive and I'm trying to integrate it into my react app, placing it at the bottom of the screen but there's a problem, the canvas that displays the rive component/floating menu is covering everything. This means that no other UI elements can be interactive and in order to have any other elements working, I have to set them at a higher z-index, however this is very problematic as they will then obstruct the menu itself.

Is this typical behaviour or have I (hopefully) just not learned some key information yet? I would like my Rive floating menu to be above everything but allow other interactive elements to sit beneath it in the z-index. Furthermore I may potentially add more Rive components in the future and would like them to not entirely obstruct everything else, the floating menu of course included.

0 replies
D
2d ago

Flicker

I randomly have flickering when switching between PNG images. Is there something differently I should be doing?

3 replies
P
3d ago

Adding SVG files gets stuck in "Analyzing" or "Processing"

Is it just me or has SVG stopped working? It just says "analyzing" or "processing" and never gets past that. I've tried re-adding them with no luck, and have tried many different images. PNG always works.

I'm using version 0.8.1268 on a MacBook Pro M1 Max

2 replies
j
3d ago

Working With Freelancers - workflow?

We have a production file with two artboards, each with multiple animation timelines. We are adding additional animation timelines to each and want to outsource the creation of these additional animation timelines.

What is the correct workflow for this to ensure a freelancer doesn't change any of the existing elements drawn or existing animation timelines?

I sent a freelancer a .REV file to which they did requested work, but I don't see a way to copy their new animation timelines in the updated .REV to my production file directly.

Thank you.

3 replies
M
3d ago

Update Colors at runtime

Is it possible to update a color in my animation at runtime? Im using react.

3 replies
3d ago

Hey All

I just wanted to introduce myself.

I'm Scotty, a Designer/Illustrator/Animator from the UK and I've just started an interactive learning project and have just been introduced to Rive (mind blown).

I've always used Illustrator and After Effects to create animation but this lacked the interactive element that this project requires so I'm SO excited to start using it.

I'm in the process of watching video tutorials and Rive is just looking better and better.

How have you guys found the transition from Ae over to Rive and are there and obvious pro's and con's I need to be aware of?

Anyhow, it's great to be part of the Rive community and I can't wait to start creating!

EDIT... The more I'm looking at it, it looks a lot like Macromedia Flash from back in the day so it seems VERY familiar already.

It obviously is more advanced than Flsh and the State Machine has replaced having to use code.

HAPPY DAYS!

0 replies
s
3d ago

how could i make a rive animation responsive?

Loving Rive a lot, trying to make a rive animation that once it would hit a breakpoint(mobile) 350px width it could swap out state machine
for another one, could I achieve this with a listener input that tracks the canvas width I saw this tweet and would like to figure out how it was done.
https://twitter.com/drawsgood/status/1775520113434705965

1 reply
3d ago

Extended Timelines

I would like to be able to retime my keyframes so that they start before 0:00, similar to the way After Effects allows you to drag the placement of a layer prior to the first frame of the timeline. This would allow animators to build manual loops that begin at 0:00, but control which point of the loop is at the start of the timeline. Ideally the time prior to 0:00 would be visible in the timeline editor.

0 replies
3d ago

Draggable Work Area Range

I don't want to come across like I want Rive to be the new After Effects, but I think it would be great to be able to drag the in and out points of the work area at the same time. This would allow for easy offsetting of the timing of manual loops.

1 reply