Rive Blog

Rive’s new $9/mo plan

Free to create. $9/month to ship. Coming October 20.

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Monday, October 6, 2025

Rive’s mission is to rethink how designers and developers work together — and to make that new way of building software accessible to everyone. That’s why the Editor is free to use, our runtimes are open-source under MIT, and we recently added unlimited personal files. We want anyone to be able to explore and learn Rive without barriers.

On October 20, creating new exports —  the moment your work leaves the Editor and runs in production — will move to our paid plans. To keep Rive accessible for everyone, we're introducing Cadet, a new plan with unlimited exports and premium benefits at $9/month annually.

We're not adding any runtime fees. Once exported, your files will continue to work forever, regardless of plan status. Exporting itself will simply become part of our paid plans.

Why are we adding another tier?

The best businesses charge where value happens. For Rive, that moment is export. 

Until now, our pricing was tied to collaboration, fonts, and audio, features that matter, but aren’t the core. This update aligns price with value and gives us the lowest entry point we’ve ever offered. The Editor stays free, the runtimes remain open-source, and the roadmap accelerates.

We know changes like this can raise questions. Our goal is to make Rive sustainable while keeping creation open to everyone.

What’s changing on October 20?

  • Nothing changes for current paying customers. You keep your plan, features, and price.

  • Custom font and audio uploads move to Free. Now available to everyone at no cost.

  • Exports move to paid. Free still gives you everything you need to explore, learn, and build inside the Editor. Exporting to apps, games, vehicles, and products requires a paid plan.

  • Cadet launches at $9/mo (annual). You get unlimited exports plus premium features at an affordable entry point.

  • Voyager and Enterprise remain for larger teams. These tiers keep access to Libraries, collaboration at scale, and expanded support from the Rive team.

What happens to files you’ve already exported?

Here’s something important: once you export a file from Rive, it’s yours forever. Exported files don’t phone home, aren’t connected to our service, and will continue working regardless of your plan status. 

If you’ve already shipped something using a Rive export, nothing breaks on October 20. Everything keeps running.

Which plan is right for you?

Free is the place to learn, experiment, and build within the Editor. With fonts and audio now included, you can explore even more expressive features at no cost. Many courses, like School of Motion, simply screen-record the Editor when reviewing work and don’t require exports. If that’s you, Free still covers you. When you’re ready to export your work into real products, Cadet is the natural next step. 

Cadet is built for individuals and small teams ready to ship. It unlocks unlimited exports and premium features at a fraction of the price of other professional tools.  

Voyager continues to serve larger workflows. If you rely on Libraries and Rive CDN hosting (e.g., Share Links and Assets), Voyager is still the right choice. But if you’re a solo creator on Voyager and only need exports, Cadet is a better fit.  

Enterprise remains unchanged: dedicated support, onboarding, and best-practice reviews for organizations that depend on Rive at scale. 

Students: We offer free plans for qualified educational use. If you’re a student who needs exports for coursework or portfolio projects, reach out to support.

Evaluating Rive as a developer?

Trying Rive before committing is still straightforward and free. 

  • The runtimes remain free and open-source (MIT).

  • The Editor is increasingly powerful for developers. Free features like Data Binding and Scripting (coming soon) let you simulate real app behavior directly inside Rive. 

  • Free Marketplace files are ready to run. Download and use them in your apps immediately — no export needed to evaluate. 

  • Sample exports continue. Test Rive files in your own apps before committing. 

How will support work?

Everyone gets account support and bug reporting. From there, support scales with your plan: 

  • Free & Cadet: Peer-to-peer support in the Community

  • Voyager: Prioritized responses from the Rive team inside the Community

  • Enterprise: Dedicated Slack support, onboarding, training, plus ongoing best-practice reviews

This approach frees us to invest in scalable educationtutorials, better onboarding, and in-Editor templates — so teams become productive faster. You’ve asked (loudly and often 😅) for more learning resources. This change lets us prioritize and deliver them.

TL;DR

We’re not changing terms on paying users. We’re not raising prices. The Editor is still free. 

Cadet makes Rive accessible at a lower cost than ever, while ensuring we can keep building and supporting the product for the long term. Charging at the point of real value — exports — keeps the model clear and predictable. It gives us the momentum to ship the features, docs, tutorials, and polish you’ve asked for.

More importantly, it helps us grow Rive in a way that supports you: more creators shipping to production, more resources to learn from, and a stronger community building the future of interactive design together. 

👉 Free to create. $9 to ship.

Rive’s mission is to rethink how designers and developers work together — and to make that new way of building software accessible to everyone. That’s why the Editor is free to use, our runtimes are open-source under MIT, and we recently added unlimited personal files. We want anyone to be able to explore and learn Rive without barriers.

On October 20, creating new exports —  the moment your work leaves the Editor and runs in production — will move to our paid plans. To keep Rive accessible for everyone, we're introducing Cadet, a new plan with unlimited exports and premium benefits at $9/month annually.

We're not adding any runtime fees. Once exported, your files will continue to work forever, regardless of plan status. Exporting itself will simply become part of our paid plans.

Why are we adding another tier?

The best businesses charge where value happens. For Rive, that moment is export. 

Until now, our pricing was tied to collaboration, fonts, and audio, features that matter, but aren’t the core. This update aligns price with value and gives us the lowest entry point we’ve ever offered. The Editor stays free, the runtimes remain open-source, and the roadmap accelerates.

We know changes like this can raise questions. Our goal is to make Rive sustainable while keeping creation open to everyone.

What’s changing on October 20?

  • Nothing changes for current paying customers. You keep your plan, features, and price.

  • Custom font and audio uploads move to Free. Now available to everyone at no cost.

  • Exports move to paid. Free still gives you everything you need to explore, learn, and build inside the Editor. Exporting to apps, games, vehicles, and products requires a paid plan.

  • Cadet launches at $9/mo (annual). You get unlimited exports plus premium features at an affordable entry point.

  • Voyager and Enterprise remain for larger teams. These tiers keep access to Libraries, collaboration at scale, and expanded support from the Rive team.

What happens to files you’ve already exported?

Here’s something important: once you export a file from Rive, it’s yours forever. Exported files don’t phone home, aren’t connected to our service, and will continue working regardless of your plan status. 

If you’ve already shipped something using a Rive export, nothing breaks on October 20. Everything keeps running.

Which plan is right for you?

Free is the place to learn, experiment, and build within the Editor. With fonts and audio now included, you can explore even more expressive features at no cost. Many courses, like School of Motion, simply screen-record the Editor when reviewing work and don’t require exports. If that’s you, Free still covers you. When you’re ready to export your work into real products, Cadet is the natural next step. 

Cadet is built for individuals and small teams ready to ship. It unlocks unlimited exports and premium features at a fraction of the price of other professional tools.  

Voyager continues to serve larger workflows. If you rely on Libraries and Rive CDN hosting (e.g., Share Links and Assets), Voyager is still the right choice. But if you’re a solo creator on Voyager and only need exports, Cadet is a better fit.  

Enterprise remains unchanged: dedicated support, onboarding, and best-practice reviews for organizations that depend on Rive at scale. 

Students: We offer free plans for qualified educational use. If you’re a student who needs exports for coursework or portfolio projects, reach out to support.

Evaluating Rive as a developer?

Trying Rive before committing is still straightforward and free. 

  • The runtimes remain free and open-source (MIT).

  • The Editor is increasingly powerful for developers. Free features like Data Binding and Scripting (coming soon) let you simulate real app behavior directly inside Rive. 

  • Free Marketplace files are ready to run. Download and use them in your apps immediately — no export needed to evaluate. 

  • Sample exports continue. Test Rive files in your own apps before committing. 

How will support work?

Everyone gets account support and bug reporting. From there, support scales with your plan: 

  • Free & Cadet: Peer-to-peer support in the Community

  • Voyager: Prioritized responses from the Rive team inside the Community

  • Enterprise: Dedicated Slack support, onboarding, training, plus ongoing best-practice reviews

This approach frees us to invest in scalable educationtutorials, better onboarding, and in-Editor templates — so teams become productive faster. You’ve asked (loudly and often 😅) for more learning resources. This change lets us prioritize and deliver them.

TL;DR

We’re not changing terms on paying users. We’re not raising prices. The Editor is still free. 

Cadet makes Rive accessible at a lower cost than ever, while ensuring we can keep building and supporting the product for the long term. Charging at the point of real value — exports — keeps the model clear and predictable. It gives us the momentum to ship the features, docs, tutorials, and polish you’ve asked for.

More importantly, it helps us grow Rive in a way that supports you: more creators shipping to production, more resources to learn from, and a stronger community building the future of interactive design together. 

👉 Free to create. $9 to ship.

Rive’s mission is to rethink how designers and developers work together — and to make that new way of building software accessible to everyone. That’s why the Editor is free to use, our runtimes are open-source under MIT, and we recently added unlimited personal files. We want anyone to be able to explore and learn Rive without barriers.

On October 20, creating new exports —  the moment your work leaves the Editor and runs in production — will move to our paid plans. To keep Rive accessible for everyone, we're introducing Cadet, a new plan with unlimited exports and premium benefits at $9/month annually.

We're not adding any runtime fees. Once exported, your files will continue to work forever, regardless of plan status. Exporting itself will simply become part of our paid plans.

Why are we adding another tier?

The best businesses charge where value happens. For Rive, that moment is export. 

Until now, our pricing was tied to collaboration, fonts, and audio, features that matter, but aren’t the core. This update aligns price with value and gives us the lowest entry point we’ve ever offered. The Editor stays free, the runtimes remain open-source, and the roadmap accelerates.

We know changes like this can raise questions. Our goal is to make Rive sustainable while keeping creation open to everyone.

What’s changing on October 20?

  • Nothing changes for current paying customers. You keep your plan, features, and price.

  • Custom font and audio uploads move to Free. Now available to everyone at no cost.

  • Exports move to paid. Free still gives you everything you need to explore, learn, and build inside the Editor. Exporting to apps, games, vehicles, and products requires a paid plan.

  • Cadet launches at $9/mo (annual). You get unlimited exports plus premium features at an affordable entry point.

  • Voyager and Enterprise remain for larger teams. These tiers keep access to Libraries, collaboration at scale, and expanded support from the Rive team.

What happens to files you’ve already exported?

Here’s something important: once you export a file from Rive, it’s yours forever. Exported files don’t phone home, aren’t connected to our service, and will continue working regardless of your plan status. 

If you’ve already shipped something using a Rive export, nothing breaks on October 20. Everything keeps running.

Which plan is right for you?

Free is the place to learn, experiment, and build within the Editor. With fonts and audio now included, you can explore even more expressive features at no cost. Many courses, like School of Motion, simply screen-record the Editor when reviewing work and don’t require exports. If that’s you, Free still covers you. When you’re ready to export your work into real products, Cadet is the natural next step. 

Cadet is built for individuals and small teams ready to ship. It unlocks unlimited exports and premium features at a fraction of the price of other professional tools.  

Voyager continues to serve larger workflows. If you rely on Libraries and Rive CDN hosting (e.g., Share Links and Assets), Voyager is still the right choice. But if you’re a solo creator on Voyager and only need exports, Cadet is a better fit.  

Enterprise remains unchanged: dedicated support, onboarding, and best-practice reviews for organizations that depend on Rive at scale. 

Students: We offer free plans for qualified educational use. If you’re a student who needs exports for coursework or portfolio projects, reach out to support.

Evaluating Rive as a developer?

Trying Rive before committing is still straightforward and free. 

  • The runtimes remain free and open-source (MIT).

  • The Editor is increasingly powerful for developers. Free features like Data Binding and Scripting (coming soon) let you simulate real app behavior directly inside Rive. 

  • Free Marketplace files are ready to run. Download and use them in your apps immediately — no export needed to evaluate. 

  • Sample exports continue. Test Rive files in your own apps before committing. 

How will support work?

Everyone gets account support and bug reporting. From there, support scales with your plan: 

  • Free & Cadet: Peer-to-peer support in the Community

  • Voyager: Prioritized responses from the Rive team inside the Community

  • Enterprise: Dedicated Slack support, onboarding, training, plus ongoing best-practice reviews

This approach frees us to invest in scalable educationtutorials, better onboarding, and in-Editor templates — so teams become productive faster. You’ve asked (loudly and often 😅) for more learning resources. This change lets us prioritize and deliver them.

TL;DR

We’re not changing terms on paying users. We’re not raising prices. The Editor is still free. 

Cadet makes Rive accessible at a lower cost than ever, while ensuring we can keep building and supporting the product for the long term. Charging at the point of real value — exports — keeps the model clear and predictable. It gives us the momentum to ship the features, docs, tutorials, and polish you’ve asked for.

More importantly, it helps us grow Rive in a way that supports you: more creators shipping to production, more resources to learn from, and a stronger community building the future of interactive design together. 

👉 Free to create. $9 to ship.

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