Introduction
Getting Started
New to Rive? Here are some tips to get started:
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Create an account today and try out the Rive Editor
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Ready to design and animate? Peruse the Rive docs here, or watch our series of short tutorial videos in Rive 101
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Want to jump straight into adding Rive into your apps and games? See the app runtimes docs and game runtime docs for quickstart guides, examples, and code snippets
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Curious about what use cases to consider when building with Rive? We’ve got examples, blogs, tutorials, and more on our use cases page
Explore Rive
Interface Overview
Ready to start designing and animating in Rive? The editor is where you create and animate designs and utilize the powerful State Machine to build your logic of how different animations mix together. From there, you can export your work ready to drop into your app or game via one of our runtimes.
App Runtimes
App runtimes are open-source libraries that enable real-time rendering and updating of your Rive files across various platforms and frameworks, including Web, iOS, Android, Flutter, React Native, and more.
Game Runtimes
Game runtimes are open-source libraries that allow real-time rendering and updating of your Rive files in Unity, Unreal, and Defold and is easy to integrate with custom engines.
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