Defold
Defold is a free, cross-platform, game engine that has built-in support for Rive graphics, allowing you to easily incorporate Rive into your Defold games.
Rive integration is managed by the Defold team.
For more information on using Rive with Defold, please refer to the official Defold documentation. There, you will find comprehensive guides on setting up Rive graphics and best practices for using them within the Defold engine.
Rendering
Defold has integrated the Rive Renderer natively, which means that Rive graphics in Defold are rendered by the same renderer used in the Rive Editor. This native integration offers several benefits:
Performance: The Rive Renderer is custom-built for Rive content, for animation, and for runtime. Allowing you to draw an unprecedented amount of vector graphics with mega fast rendering. Read more.
Quality: Graphics remain crisp and clear regardless of scale, resolution, or device.
Consistency: Your graphic will look exactly the same in the Editor and at Runtime.
Feature support: You'll also benefit from upcoming Rive features, such as blurs and shadows, that will only be possible through the Rive Renderer.
Support
If you have any questions about Rive in Defold, feel free to explore their community forums or reach out to their support. If you believe the issue to be with Rive, reach out to us on our forums.