.riv
. Embedding the audio inside the Rive file is the simplest option, however will increase the size of the file..riv
. This option is ideal if you have multiple Rive files using the same audio asset, or if you’d like to change the audio asset at runtime. Using a referenced audio file will reduce the size of your Rive files..riv
and reduce the exported file size. The Rive runtimes will fetch the audio when your animation plays in your app, game, or website..wav
, .flac
, or .mp3
.
Quality: when exporting your audio as an mp3 file, you can additionally set the level of compression via the quality field.
SHFIT + E
) and clicking on the stage. Once created, set the type setting in the inspector to Audio. Additional options to assign an asset and browse the Soundly library will be presented for audio events.