j
13d ago

Working With Freelancers - workflow?

We have a production file with two artboards, each with multiple animation timelines. We are adding additional animation timelines to each and want to outsource the creation of these additional animation timelines.

What is the correct workflow for this to ensure a freelancer doesn't change any of the existing elements drawn or existing animation timelines?

I sent a freelancer a .REV file to which they did requested work, but I don't see a way to copy their new animation timelines in the updated .REV to my production file directly.

Thank you.

3 replies
j
13d ago

Hi In this case, it is best to create a team and invite the freelancer. In this way the two share the file. You can see the changes that are made and you can access the history in case you want to recover something.

j
(edited) 13d ago

Hi thank you for the reply.
How do I access the history? If there were changes in the history can I copy an earlier version into the current file or only go back to the complete earlier file?
Is there a way to copy animation timelines across artboards? EDIT: or copy across files?
Thank you again.

12d ago

Here is the revision history. From here, you can access all versions of the file. You don't need to make a copy because everything is saved in Rive. You only lose the history when you copy or export the file. One option for copying animations between artboards or files is to select the object or group in animation mode and paste it into the new artboard or file in animation mode. This will paste the object and the animation. But this only works with an animation. Another thing you have to know is that you can copy and paste artboards. This will paste all content. Design, animation, and state machine. This works within and between files.