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p
2d ago

time machine changes keyframes

Hi guys, I really need your help! Please explain what the error could be:(

What I need: a smoothly appearing animation of a writing hand

Timeline 2 - static frames of a hand, only the transparency of the hand changes (from 0 to 100)

Timeline 1 - the hand draws in the air

My sequence = Entry --> Timeline 2 (smooth appearance of the hand) --- > Timeline 1 (hand draws)

What happens:

Rive ignores timeline 2, does not show the smoothly appearing transparency, but brings it to the middle.

Plus, it starts the animation not from the keyframe from timeline 2, but from the frame of the design mode. Although I need to start the animation from frames from timeline 2

Please explain what my mistakes are and how this can be fixed? I will be very grateful. I made the animation slow to make it clearer

2 replies
p
p
2d ago

format riv if needed

test_hand.riv
18 KB
1d ago

Plus, it starts the animation not from the keyframe from timeline 2, but from the frame of the design mode. Although I need to start the animation from frames from timeline 2

It looks like you have a duration value added to the transition between your Entry and Timeline 2. If you remove that, it will go directly into your first animation, rather than transitioning from the default state of your elements.

I would also double check that Timlind 1 doesn't have any keyframes related to color or opacity. Those might be conflicting with the keyframes you have set in Timeline 2.