Rive Render for Flutter
Any updates on Rive Render for Flutter? We’re starting a project and need to know if it’ll be ready soon, especially with the new responsive layout features.
Hi Sebas. We're working on releasing the new Rive Renderer for the Flutter runtime, which will mean using the same underlying C++ runtime and renderer that is currently used in the Editor. I don't have a date yet, but I’ll keep you posted when this gets released.
What is your timeline?
Hi Lance, thanks for the update!
We’re planning to start at the end of January, so any news before then would be great.
Also, it’s important for us to know if the new renderer for Flutter/Android will support Vulkan-only devices or if OpenGL compatibility is planned for low-end devices. This will help us decide the best approach for our project. Let me know if it makes sense to start a new thread for this topic!
Thanks for the help!