Rive in Unreal Engine 5.3 for Android
Hey everyone,
I am trying to use Rive for the game UI of an UE 5.3 project that is targeting android devices (for testing purposes a Samsung Galaxy Tab S7+). I can cook and build the project just fine and install it on my tablet, but the widgets are just not there. I get no warnings/errors when building or during the game itself, the widgets are just missing.
To see if it's an issue with rive or with widgets on my android tab in general, I placed the rive widget and a simple button beneath it and tried building, below the result from the Mobile Preview PIE. The button and Rive widget appear as they should, but on the android device itself only the button appears.
I am building from a Windows 10 PC, I set RHI to DirectX11, disabled Vulkan Support for Mobile, ensured that Support OpenGL is enabled...I am kind of lost where to look. The Cook and Build logs give no clues because I get no errors or warnings.
Thanks in advance for your help!