Move Multiple Paths together
I'm trying to create a film reel that is pliable and able to bend in different shapes. When I create a rectangle inside of a rectangle and then connect bones to the bezier handles inside of the outer rectangle, only the outer rectangle moves with the bone. I assumed that because the other rectangle was inside of the outer rectangle that the path would also move with the outer rectangle. This is strange as I would imaging that creating different shapes inside of shapes would allow for the paths to stay inline with each other. Can you shed some light on how you would achieve this?
I can upload a file, however, I'm not sure where do to that in this thread.
Thanks!
Hey there! It sounds like you've got 2 paths on a single shape layer (which is totally fine), but you've only bound 1 path to your bones, which is why it's only affecting the outer rectangle.
You've got two options to get that second path moving. The first is to just bind and weight it to your bones. The second is to create a hierarchical connection between the shape layer and one of the bones.
Thanks
This is basically what I'm trying to create. See how the film folds in at the ends. I need to animate this and want it to be pliable but also hold its path relationship. I guess I would also need a back side to this as well. Is that even possible?
Sure, I can give you an example of something like this. Give me a little bit.