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M
6d ago

Hitbox to Block Nested Artboard interaction

Hello! I made a hitbox paired to a Boolean input so it behaves to block interactions of a nested artboard, which are the joystick controlled sliders, so they don't move/hover. My key framed timeline for the hitbox is 100% Scale and 100% Opacity, with Alpha set to 0% For some reason it is not working. Not sure if I need Events, Blends or if my set up is just wrong. Any ideas/suggestions would be appreciated. I've also added a .rev file for trouble shooting.

eq_mixer_v7_mvw.rev
1 MB
4 replies
M
6d ago

Thanks for including the .rev, that's always helpful. :)

The way to do this is by enabling opaque target. This'll make it so nothing under your blocker listener will get clicked.

And it looks like we never added docs for the opaque target value. I'll add that now. Thanks!

M
(edited) 6d ago

Hi Lance! This works! Thank you! That was super easy. The only question I have is how to enable it to be turned off in Listeners. I noticed that when I selected Opaque Target for Pointer Down, Blocker true, It automatically also sets the Pointer Up, Blocker False to also be an Opaque Target. The idea is in initial state you can move the sliders, when the animated lines icon gets toggled from vertical to horizontal the sliders get locked, when you toggle the animated icon again back to vertical, you should to be able to select and move the sliders again.

6d ago

I think that's a perfect time to use solos. If you put them both inside of a solo, only one is active at a time. Unlike opaque target, you can animate solos.

M
6d ago

Ok, I will try this! thank you!