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11mo ago

Easiest way to export for non coders

Hi,

i'm interested in using Rive but i'm definitely not a coder, coming from a motion design / 3d background.

I'm used to working with Protopie, AE, Lottie exports and Lotties in Protopie & html embeds but zero code. I have to output simple interactive animations to PC, macs, ios and android devices.

The ideal for me would be an app like the Protopie Player where i can just open a Rive file and have the animation play.

As this doesn't exists as of yet, what would be the easiest way to export Rive animations to let's say a .exe / .app file, or a html page ?

I guess Unreal would be ok to output an executable but isn't overkill and ressource heavy for simple vector animation ?

For html, any editor supported by Rive is ok, but which is the easiest to work with ?

Is it possible to output an ios app / android apk file easily ? (i think it's very restricted on the ios part, but i'm really no expert). The idea is not to have said animation sold on the play / app store but just have it running on an iphone, android phone or tablet.

Thanks !

2 replies
11mo ago

Hi I think can tell you more about this, but Rive works with runtimes, so you will need some code to be able to run it on the different devices. Perhaps another option could be to use the share link embed option, but I'm not sure if this works for you.

11mo ago

Hi , the way that Rive works is by exporting a binary file (.riv) which is custom format we maintain. This can then be loaded into any of our runtimes, if you have the Rive package installed for that SDK.

All of this does require coding, but the Rive part is quite minimal (just a few lines). That is, for now, the only way you can get Rive running on iOS/Android natively. You have many options to do this, however:

  • Native iOS and Android

  • React Native (iOS/Android)

  • Flutter (iOS/Android/Web/Mac/Windows)

  • Unity (iOS/Android

  • Unreal (iOS/Android)

See our runtime docs to get started: https://rive.app/community/doc/getting-started/docxMZXGxnHR

We want to, in the future, have a Android + iOS preview app on the stores that can be used for just this purpose (previewing an animation).

The other option is using Share Links, which is a quick way to get the animation exported for Web. Which can then also be previewed on a mobile device (but it is running on a website, not natively): https://rive.app/community/doc/overview/docCxp7bueYA