Selecting a different object should update the dialog/menu that is open
Hi Rive team,
I’ve noticed a behavior that the following behavior seems counterintuitive (though I'm not sure if this is intentional). When I have a dialog open (e.g., the Animation Options menu of a nested artboard) and then select a different nested artboard, the previous dialog remains open. This makes it appear as though the open dialog belongs to the newly selected artboard, which can be misleading.
Proposed behavior:
If selecting a different object that has the same property, the dialog should remain open but update to reflect the newly selected object. This would allow for quick comparisons and edits.
If selecting an object that does not have the same property, the dialog should close automatically to clearly indicate that different object is now selected.
As a potential enhancement, a small “lock” icon could allow users to keep a dialog open while switching objects, but I’m not sure if that’s necessary. At the very least, it would be helpful if dialogs closed when selecting a different object type.
Thanks for considering this! I’m absolutely loving Rive so far.