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A
17d ago

More possibilities for "number"

When creating a listener that affects a number, we can only set the number to a specific one. It would help a lot if it was possible to do some operations like "add X" and "subtract x"

3 replies
R
S
S
16d ago

Four days ago, a user called Stef made a similar suggestion, concluding from the need to run a timeline multiple times. Maybe you want to vote for that as well and leave a comment there. Wouldn't harm to back reference to here, I guess.

R
16d ago

You're going to enjoy Data Binding.

S
16d ago

No doubt and you can't imagine, how desperatly I'm waiting for this. Anyway, if I learned anything in working with a tool like Rive, which allows me to decouple development of the game/application and creating the UI/UX, it is, that I want those small automations done within Rive. Idealy - my game only wants to set values and receive events (to, maybe read back values). What I really don't want is to constantly ping-pong between the game and the Rive document to do simplest of things of automation, as the UI/UX designer can't express and test them within Rive. This may be not that big of an issue for web designers, but for us, the turnaround time between making changes and being able to test them can be significant. Not a thing for the coder, who always can test in the engine editor, but for the UI/UX designer, who usually has no invest in this build stuff at all.