Vector geometry is warping/glitching
I'm experiencing this annoying warping effect when embedding my animation into Framer or when previewing through the Share link.
In the editor (MacOS) it looks fine.
This is a star shape with multiple points and a corner radius. The star shape has a white stroke that is set as 'Transform affects: false'
I
Update: I have tried to convert the star shape into a custom shape and it fixed the problem, which makes me think that there might be some vertex overlapping issue with the parametric star shape in this specific case. Here's the preview link of the custom shape version.
can you try changing the line join value of the stroke?
It's related to how the miter limit works on miter joins. There's a default value that can generate those artifacts on certain shapes of paths.
I'll bring it up internally to see if we can expose that value for the user to change.