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K
1m ago

Inputs are not working properly

I made a boolean input for hover animation. And I did the same process that I used for many previous projects. But in this project the animation is switching back to the previous one but it is only shown in State Machine not on the Artboard and the animatio is stuc to the last animation

like I made 2 timelines, 1. Loop animation and 2. Hover animation
A boolean named isHovered, and 2 inputs with same listners i.e, hover in and hover out with Pointer in and Pointer out condition respectively.
this is working absolutely fine with other projects but Im facing the problem hee in this project only. I restarted Rive twice.
If anyone wo can connect and guide me here, please let me know

2 replies
K
1m ago

Can you look at the transition from lavenderHover to levandar to make sure that it includes a transition condition of hover == false?

K
27d ago

Thanks for the help