Thread
E
2mo ago
Flutter: Performance issues when opacity of 0 applied to RiveAnimation
I created an issue in the GitHub repo: https://github.com/rive-app/rive-flutter/issues/408
4 replies
E
2mo ago
Hi
2mo ago
Hi paint
method, which Flutter appears not to call when a parent has 0 opacity. It's an easy fix, but we need to consider Golden Tests, and introduce the change in a way that won't break those. An animation being off by a few milliseconds for example.
We'll look into it
Eli
E
Author
2mo ago
Thank you! Looking forward to a fix!
1m ago
Forgot to reply here, this is fixed in the latest version of the runtime.