Blend State without capturing the base state is jumping...
I have a progress bar that has inputs for the current progress and for new progress. I'm trying to animate FROM the current progress (let's say 20%) to the new progress (let's say 60%), without the animation starting from the beginning. To do that, I use a blend mode and uncheck "Capture Base State" so it starts FROM 20% instead of from 0%. That works fine UNTIL the animation finishes at 60%, then it jumps past 60% to something higher. It stops where it should when "Capture Base State" is selected, but it starts the animation from 0% instead of from 20%. I don't know what's wrong here, and I think it's a bug?
Something similar is happening to me too. In my case, I want to starts from 0% and I checked "Capture base state" but the we use it on web it jumps to a higher value :( It looks good on Rive but not on web...