Fun game I made using Data Binding.
The core gameplay consists of only two components and two lists.
Some details I was glad to achieve: the cut direction follows your swipe direction, the gameplay is not random but controlled in the editor for a more fun loop, and last but not least all of this is responsive to the screen size, meaning it works both in horizontal or vertical orientation.
To learn more about this project check out the behind the scenes in the Rive Community and on my LinkedIn profile.
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