This animation belongs to the tutorial "Mixing things up!". Here you can see how I mix some animations using the State Machine. The scooter animation, the character animation and the package animation. The animation for the scooter and the character run on separate layers in the state machine.
In a third layer is the package animation which is activated using the Package input. Another interesting thing is that I have created a double control on the character's hips. In this way, I use one for the animation of the character when he drives the scooter and the other, which is above the previous one, I use it for the reaction of the package when it falls into the bag. In this way, the character always reacts regardless of the position he has at the moment the package falls. #StateMachine #Characters #Icons #Icons
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