Example of a simple directional control for this character. Using the State Machine and numerical input, you can rotate the character to the left or to the right. From 50 to 0 the character turns to the left and from 50 to 100 the character turns to the right. For the value 50 to be just half, you have to add an animation that resets the animation to 0, that is, an animation with the left position. #StateMachine #BlendState #Bones #Characters #Control
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