This little project demonstrates how some clever rigging and use of Rive's powerful #IK, Rotation, and Translation #Constraints can make animation simpler. The entire animation is driven by a "Rotation Controller" element and two keyframes. So as the Rotation Controller rotates, it drives the rotation of the pedals which drives the IK bones in the Rider's legs, as well as the spokes and the wheels. It also drives two other rotation controllers which control the vertical movement, via Translation constraint, of the Rider's hips and the stroller!
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